LIVE NBA Model: Sparse Impacts Model

The Data Jocks’ NBA Model estimates assigns each team an overall rating. It does this by rating each team’s best player, their second best player, and wrapping up the other 13 into a “remainder” rating. The overall rating is the sum of these three parts. The table below summarizes the Sparse Impacts Model results as of February 27 2024 Below the table is some information about model accuracy.

Click here to read about the intuition behind the sparse impacts model

Click here to read about testing the sparse impacts model.

Sparse Impacts Model

TeamRTGPlayer1RTG1Player2RTG2Remainder
BOS11.0Derrick White4.5Jayson Tatum1.15.4
PHI7.0Joel Embiid10.0Tyrese Maxey4.0-7.0
OKC6.5Shai Gilgeous-Alexander7.4Chet Holmgren1.9-2.9
MIN5.9Anthony Edwards3.8Karl-Anthony Towns1.01.2
DEN4.6Nikola Jokić6.6Jamal Murray0.7-2.7
NYK4.5Jalen Brunson6.7Donte DiVincenzo2.4-4.6
NOP4.3Jonas Valančiūnas1.0Zion Williamson-0.23.5
CLE3.7Donovan Mitchell7.5Evan Mobley-2.7-1.1
LAC3.6Kawhi Leonard6.1James Harden0.3-2.8
MIL3.5Damian Lillard6.3Giannis Antetokounmpo3.3-6.1
DAL2.7Luka Dončić6.0Kyrie Irving3.8-7.2
PHO2.2Devin Booker1.9Kevin Durant1.1-0.9
GSW2.2Stephen Curry5.5Kevon Looney3.3-6.7
SAC1.6Domantas Sabonis2.7De’Aaron Fox2.4-3.5
IND1.5Tyrese Haliburton4.8Isaiah Jackson1.1-4.4
HOU1.0Fred VanVleet3.5Alperen Şengün-1.6-0.9
LAL0.9Anthony Davis5.2LeBron James1.8-6.1
ORL0.8Cole Anthony1.2Goga Bitadze-0.60.2
MIA-0.5Kevin Love1.7Jimmy Butler-1.7-0.5
ATL-2.4Bogdan Bogdanović2.2Trae Young-0.2-4.3
UTA-2.6Kelly Olynyk3.5Lauri Markkanen3.1-9.2
CHI-2.6DeMar DeRozan1.0Alex Caruso-1.2-2.4
BRK-3.1Mikal Bridges-0.2Nic Claxton-1.0-1.9
TOR-3.3Scottie Barnes8.3Pascal Siakam3.4-15.0
MEM-5.7Desmond Bane2.9Jaren Jackson Jr.1.1-9.7
SAS-6.9Devin Vassell3.3Keldon Johnson1.9-12.1
POR-8.4Matisse Thybulle-0.1Jerami Grant-0.5-7.8
WAS-9.2Daniel Gafford1.4Tyus Jones0.9-11.4
DET-11.1Marcus Sasser-2.1Bojan Bogdanović-2.8-6.3
CHO-11.6LaMelo Ball-0.2Terry Rozier-0.2-11.2

Sparse Impacts Model Performance

Year to date, the sparse impacts model has accurately predicted 66.1% of games. Compare this to the other results for popular models found here.

In predicting the line for games, our model has an absolute error of 11.0 points. This means that the difference between the actual game score and the predicted margin of victory was 11.0 points. The root mean squared error (RMS error) in predicting margin of victory is 14.1 points.

Sparse Impacts Model Hyper Parameters

As discussed in our introduction article and test and evaluation article about the sparse impacts NBA model, there are a few hyper parameters to be tuned. For transparency, we include these choices on this page.

Instead of rating the top N players in the league, we decided it was better to rate the top 2 players on each team. This decision was made because the optimal number of players to rate was somewhere between 30 and 60. Choosing to fix the number of players per team simply results in easier-to-digest data and model results.

Our model uses a home court advantage of 3 points. This parameter was not learned like player ratings, it was tuned as a hyper parameter in increments of 0.5 points.

Our model uses value over replacement player as a prior to bootstrap the small sample size and reduce impacts of the multicollinearity problem. The weight of the prior is equal to 20 games of data in rating a player. This means that after a player has been in 20 games, the prior and the observed data are equal weight. At the beginning of the season, the prior is more impactful. Later in the season, observed game data dominates.